// food.c

inherit ITEM;
inherit F_FOOD;

void create()
{
        set_name("食物", ({"food"}));
        set_weight(40);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/ {
                set("long", "还没定义，给下层调用。\n");
                set("unit", "盘");
                set("value", 40);
                set("no_get", "1");
                set("food_remaining", 5);
                set("food_supply", 15);
        }
}